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Microteaching

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The
world is rapidly changing from an industrial-based society to
an information-based society. We have built an educational system
based upon the needs of an industrial age, where everyone is expected
to learn the same thing at the same time. This is not the kind
of school system we need for the information age. Learning must
become the primary focus of activity in the classroom. Traditional
education focuses on the teacher as the authority, exercising
control over the students and selecting the material that will
be taught. Most of the time, the teacher talks and the students
listen. Learning then becomes a passively received information
transfer. Much of what we teach our students today may not be
seen in the same way in twenty years. The information that students
toil to memorize can be easily stored in a computer and be made
subject to instant access by people with computer skills. As memorizers,
we cannot compete with computers. The best use of human minds
in the future will not be information memorization but the ability
to transform raw information into useful knowledge.
The pace of
technical change during the last ten years is indeed impressive.
Teachers have watched classroom technologies quickly advance from
simple drill and practice programs to exciting multimedia packages
using CD-ROM and laser videodiscs. The Center for Technology in
Education found in their study that those teachers who use computers
extensively in their teaching use a range of technologies in a
multitude of ways. They found that using the computer changed
their teaching significantly as they moved to a more student-centered
classroom. These teachers gave their students more individualized
opportunities, presented more complex material and expected more
of their students. Teachers with a high level of technology implementation
were fairly homogeneous, and tended to focus on instilling a sense
of curiosity and desire to learn in their students. They used
technology not only as a tool for thinking, but as a tool for
thinking and learning more deeply about content. These teachers
reduced classroom time on the acquisition of facts and devoted
more time to an inquiry-based approach which helped students develop
critical thinking skills.
Click
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Microteaching
Module
Allan Collins (1991, pp.
29-31) identifies eight major trends affecting learning in schools that may
result from the increasing use of computer technology in an active learning
environment as opposed to a more traditional one. These are:
- More use of small-group
instruction.
- A shift in the teacher's
role from that of a lecturer to a coach or facilitator of learning.
- Increased interaction
with weaker students.
- Students being more engaged
in learning.
- Student assessment based
less on test performance and more on products, progress and effort.
- A shift from a competitive
to a cooperative social structure.
- A shift from all students
learning the same things to different students learning different things.
- More emphasis on visual
thinking.
David Thornburg (1992) envisions
contructivist learning in which schools allow students to use technology in
creative thoughtful ways. Textbooks will be augmented with information-rich
electronic resources that contain still and motion pictures, graphics, and sounds.
They will allow the learner to explore information and ideas in many different
and flexible ways. Traditional written and oral reports will become interactive,
multimedia presentations. Additionally, with extensive use of telecommunications,
students will no longer be bound to learn within the confines of their school.
Students will be constructing their own learning.
With rapid advancements in technology and its application to education, educators
must meet the challenge to take an aggressive approach to maximize the advantages
technology can bring to their classroom. Educators can no longer sit back passively
and complain about the techno-blitz that's been under way for the past 15 years.
Imagine how we'd feel if medical students were unwilling and unmotivated to
use the advanced technologies available in their field when they went into practice.
As we move towards the 21st century, every educator must be prepared to use
these technological tools and help our students become life-long learners.
As you develop
your microteaching experience, use your creativity to develop an innovative
lesson in which students participate. To assist you this module includes:
- Application
- Extensions
- Sample
Lesson Plan
- Self-evaluation
Format
Your grade
will be based on your successful completion of the above. Click here to read
the details in general evaluation.
Purpose
The purpose of microteaching is to be a capstone for this course. You will actually
teach a short lesson in class using the computer activities developed for your
unit. Your students will be the members of your group.
This lesson should:
- Reflect your ability
to integrate at least 2 of the applications you have learned into a cohesive
lesson reflecting your unit.
- Develop a lesson plan
from one of the three lessons found on the Web (TC).
- Apply current instructional
principles, research, and appropriate assessment practices to the use of computers
and related technologies.
- Evaluate, select, and
integrate computer-based instruction into the curriculum for your grade levels.
The following are the two
microteaching categories:
The lesson you develop may not necessarily fall into either of these two categories
but somewhere in between. Be sure to mark your evaluation sheet with the category
you feel most closely describes your lesson plan.
MT1 - TEACHER-CENTERED
MICROTEACHING
Definition: A teacher-centered lesson is one in which the teacher uses appropriate
technologies to improve the instructional process. The teacher directs the instructional
activities as well as controls the pace and direction.
MT2 - STUDENT-CENTERED
MICROTEACHING
Definition: A student-centered lesson is one in which the student actively interacts
with the technology during the learning process. Some students may work individually
while others may work in small groups. A lab setting is conducive to student-centered
learning. The teacher functions as a coach or facilitator of the learning as
the students explore and manage information.
Prerequisite Skills
The use of computer applications in an educational setting.
Pre-Computer Activity
Develop a lesson using computer applications based on your unit. Design a lesson
for a maximum of 10 minute period of time to present in class (addition 5 minutes
for set-up).
Instructional Materials
- AppleWorks, TeachNet, HyperStudio,and/or
Netscape on either the Macintosh or IBM
- Your unit material.
Objectives
At the completion of this module, you will be able to:
- Teach a short lesson
in class using the computer activities developed for your unit as a capstone
activity of this course.
- Use computer-based materials,
including application, educational software and associated documentation in
a lesson.
- Design and develop student
learning activities that integrate computing and technology for a variety
of student populations. (See lesson plan format)
- Demonstrate knowledge
of uses of multimedia to support instruction.
- Apply sound instructional
principles to the use of computers and related technologies.
- Select, integrate, and
evaluate computer-based instruction in the curriculum of your grade levels.
Evaluation
| Independent Practice | Extensions

